Fighters have access to a number of bonus feats, selectable at level 1, 2, 4, 6, 8, 10, 12, 14, 16, 18 and 20.
- Blind-Fight
- Combat Expertise
- Improved Disarm
- Improved Feint
- Improved Trip
- Combat Reflexes
- Dodge
- Mobility
- Shot on the Run
- Spring Attack
- Whirlwind Attack
- Mobility
- Exotic Weapon Proficiency
- Improved Critical
- Improved Initiative
- Improved Shield Bash
- Improved Unarmed Strike
- Deflect Arrows
- Snatch Arrows
- Improved Grapple
- Stunning Fist
- Deflect Arrows
- Mounted Combat
- Mounted Archery
- Ride-By Attack
- Spirited Charge
- Trample
- Point Blank Shot
- Far Shot
- Precise Shot
- Improved Precise Shot
- Sharp-Shooting
- Rapid Shot
- Manyshot
- Greater Manyshot
- Manyshot
- Power Attack
- Cleave
- Great Cleave
- Improved Bull Rush
- Awesome Blow
- Improved Overrun
- Improved Sunder
- Cleave
- Quick Draw
- Rapid Reload
- Two-Weapon Fighting
- Improved Two-Weapon Fighting
- Greater Two-Weapon Fighting
- Two-Weapon Defense
- Improved Two-Weapon Fighting
- Weapon Finesse
- Weapon Focus
- Greater Weapon Focus
- Power Critical
- Weapon Specialization
- Greater Weapon Specialization